Abilities gained by Devouring creeps are now lost 140/120/100/80 after being Devoured.
Makes no sense
Blogs > kirsed |
Fatalize
France5210 Posts
Abilities gained by Devouring creeps are now lost 140/120/100/80 after being Devoured. Makes no sense | ||
Kirsed
9380 Posts
On September 17 2014 04:55 Plansix wrote: Show nested quote + On September 17 2014 04:48 kirsed wrote: On September 17 2014 04:33 ASoo wrote: But but but my right click carry Lina build! Why nerf Omni so hard? Nobody picks him as is. I really like some of it though. QoP getting blink CD reset on hero kill would lead to some badassery I bet... That's a pretty huge omni buff I think But now that the heal doesn't do true damage, he has literally zero ability to farm, negative lane presence(he had zero before) and repel has to be maxed before he is useful. He is a support that only really comes online well after level 6. I don't know what you do with this. Why does it lose pure damage? | ||
Plansix
United States60190 Posts
On September 17 2014 09:49 kirsed wrote: Show nested quote + On September 17 2014 04:55 Plansix wrote: On September 17 2014 04:48 kirsed wrote: On September 17 2014 04:33 ASoo wrote: But but but my right click carry Lina build! Why nerf Omni so hard? Nobody picks him as is. I really like some of it though. QoP getting blink CD reset on hero kill would lead to some badassery I bet... That's a pretty huge omni buff I think But now that the heal doesn't do true damage, he has literally zero ability to farm, negative lane presence(he had zero before) and repel has to be maxed before he is useful. He is a support that only really comes online well after level 6. I don't know what you do with this. Why does it lose pure damage? Ah, I saw also as "only" during my quick read. I guess its a buff, sort of. Repel is still kind crap at only 2 or 4 seconds. | ||
Geisterkarle
Germany3256 Posts
Also you forgot: - Techies are now in Captain's Mode | ||
Trustworthy-Tony
Tanzania187 Posts
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PhoenixVoid
Canada32725 Posts
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JewishOverlord
United States36 Posts
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SoylentGamer
United States250 Posts
On September 17 2014 22:36 Trustworthy-Tony wrote: Tinker and Void are fine. l2p Void is still very strong, you can shut him down early game, but he can come back even though you shut him up early on. Personally I think direct nerfs to Void isn't the way to go, but instead buff his counters. | ||
Spicy_Curry
United States10573 Posts
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BadAim
Norway879 Posts
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