None if this actually makes sense since it's dumb sleep deprivation thoughts so be wary. I'm going to bed.
+ Show Spoiler [Idiocy] +
*Readjusted trees and added new trees to dire safelane jungle
Add a row of trees near along the lane and move one tree south.
Add an addition tree just above the river. Move the old tree down and to the left enough for a sliver of sight from a ward. Add a second row of trees to the hard camp.
Tower last hit bonus gold decreased from 150-250 to 100-200.
Tower bounty decreased by 15% (224/264/304/344).
Reverted ranged heroes getting same denied experience as melee heroes.
+ Show Spoiler +
I can’t find the values deal with it.
Blink animation time is now 0.33.
Enemies caught in Aghanim's Scepter Primal Roar AOE are now mini stunned. Mini stun does not go through magic immunity.
Shuruken Toss mana cost rescaled to 90/110/130/150
Shadow Walk fade time rescaled to 0.85/0.65/0.45/0.25
Shadow Walk mana cost reduced to 45
Drunken Haze is now disjointable.
Primal split mana cost rescaled to 200/235/270
Double edge damage reduced to 175/225/275/325
Penitence now gives double the bonus damage to creeps controlled by Chen.
Holy Persuasion now gives additional hit points over time. Bonus HP caps over time caps at 300hp. Hp/s does not increase retroactively when leveling Holy Persuasion.
75 + 1hp every 10 seconds/150 +1hp every 5 seconds/225 + 1hp every 2.5 seconds /300 + 1hp every second.
Hits required to kill power cogs rescaled from 2/2/2/3 to 2/2/3/3
Base intelligence increased by 2.
+ Show Spoiler +
Poison touch now mini stuns after 1 second at level 3 and 4.
Movement speed reduced from 280 to 275.
Ghosts now return at 325 movespeed.
Casting Thunder Strike on Linkens Sphere now only counters one of the strikes.
Kinetic Field formation time reduced to 1.
Abilities gained by Devouring creeps are now lost 140/120/100/80 after being Devoured.
Scorched Earth damage/heal per second rescaled to 3/9/15/21.
Sleight of fist creep damage penalty increased to 75%.
Impetus damage cap removed.
Malefice cooldown increased to 20.
Eidolon bounty increased to 28-42.
Midnight pulse damage reduced to 3%/4%/5%/6%
Turn rate reduced to 0.75.
BAT increased to 1.8
Time Lock no longer deals twice as much damage inside of chronosphere.
Chronosphere duration reduced to 3.5/4/4.5 Aghanims duration remains the same.
Homing missile now takes 4/5/6/7 hits to kill.
Ice path now deals damage upon hit instead of on a delay.
Liquid Fire radius reduced to 250.
Blade Fury now increases move speed by 5%.
Lightning storm slow duration increased to 0.6.
Lightning storm slow amount increased to 85%.
Fiery Soul duration increased to 10.
Fiery Soul maximum stacks increased to 5.
Fiery soul no longer gives bonus attack speed.
For each stack of Fiery Soul Lina’s spells deal 5/10/15/20 additional damage.
For each stack of Fiery Sould Lina’s spells cooldowns are reduced by 0.1/0.2/0.3/0.4
Laguna blade cooldown reduced to 50.
Laguna blade now mini stuns after the delay.
Howl bonus damage reduced to 5/17/29/41
Level 3 and 4 wolves are now only invisible to creeps and observer wards.
Level 4 wolves hp regen reduced to 7hp/s
Skewer range increased from 750/900/1050/1200 to 800/950/1100/1250.
Skewer AOE reduced to 115.
Skewer damage increased from 70/140/210/280 to 95/165/235/295
Leap mana cost increased from 40/35/30/20 to 55/50/45/40
When riptide is cast by illusions it deals 50% damage and lasts half as long.
Void mana cost reduced from 80/90/100/110 to 85.
Void range at night increased to 750
Crippling fear range at night increased to 750
Hunter in the Night movespeed rescaled from 20%/25%/30%/35% to 30%/30%/35%/35%
Aghanim’s scepter now also increases Void and Crippling Fears range an additional 100.
Purification now also heals in a 240 radius.
Repel can no longer be purged.
Repel range increased to 700.
Repel duration reduced from 6/8/10/12 to 2/3/4/6
Decrepify now gives 50% bonus spell damage to allies and enemies.
Blink cooldown is removed and is replaced with a charge that is replenished every 12/10/8/6 or alternatively on hero kill.
Strength gain reduced from 2.3 to 2.
Plasma Field mana cost increased from 125 to 125/145/165/185
Eye if the Storm mana cost increased from 100/150/200 to 175/250/325
Ether Shock damage rescaled from 140/200/260/320 to 100/175/250/325.
Hex duration rescaled from 1.25/2/2.75/3.5 to 1/2/2.75/3.5
Base movement speed reduced from 325 to 320.
Arcane bolt intelligence multiplier increased from 1.6 to 1.7.
Concussive Shot range reduced to 1200.
Ancient Seal magic amplification reduced from 30/35/40/45% to 25%/30%/35%/40%.
This hero is bollocks
Storm Hammer can no longer be disjointed.
Gush damage reduced from 110/160/210/260 to 50/75/100/125.
Anchor Smash mana cost rescaled from 30/40/50/60 60.
Laser damage reduced from 80/160/240/320 to 30/130/230/330.
Laser mana cost increased from 95/120/145/170 to 120/145/170/195.
Shackle shot unshackled stun duration increased from 0.75 to 1.
Powershot damage damage increased from 120/200/280/360 to 135/215/295/375.
Windrun duration rescaled from 2.75/3.5/4.25/5 to 3/3.5/4.5/5
Movement speed increased from 295 to 315.
Arc lightning mana cost reduced from 65/70/75/80 to 50/55/60/65.
Lightning Bolt mana cost reduced from 75/95/115/135 to 70/90/110/130.
Items.
Damage increased from 88 to 100.
Minibash damage increased from 100 to 150.
Bonus damage on attack increased from 150 to 250.
Cooldown reduced from 28 to 25.
Shadow Walk duration increased from 14 to 15.
Reduced recipe cost from 775 to 300. New total cost 3650.