In-Game Standard Hero Builds Project - Page 277
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Torte de Lini
Germany7680 Posts
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tehh4ck3r
Magrathea6236 Posts
also manta belongs in situational on ember IMO, you don't really want to get it unless the enemy has an orchid/some other silence that can catch you out when split pushing | ||
tehh4ck3r
Magrathea6236 Posts
On February 16 2016 18:35 ahswtini wrote: i think ogre shud have a soul ring, not just for early game but also for when u have aghs u have daedalus twice, idk if that is an oversight or if ur recommending double daedalus (isnt two bfuries better dps) IIRC u have to catch a certain number of units in SoF for double bfury to be better than double daedelus | ||
Belisarius
Australia3579 Posts
On February 16 2016 18:03 tehh4ck3r wrote: i've had to play a lot of ember the past week because of the battle pass challenges, bought dagger once or twice. dagger is situational, it's good when the enemy has a lot of heroes who can catch you out after your sof ends. normally i think you would get it after battlefury + crit also manta belongs in situational on ember IMO, you don't really want to get it unless the enemy has an orchid/some other silence that can catch you out when split pushing ...that's not why you get blink at all. Remnant is enough to get away after SoF. If you can get out with blink, you can get out with remnant. Using blink does save remnant charges in super long fights, but that's a pretty minor benefit. You actually get blink to squeeze in more autoattacks when the enemy team is lacking instant disables. eg. instead of standing at a distance and doing: place remnant -> SoF -> remnant out you go: place remnant -> blink on someone -> auto -> SoF to dodge whatever goes on you -> remnant out It's a significant amount of extra damage if you're good enough to do it, and there's obviously a ton of extra utility in other situations. However, I'm not convinced guide-level players have any business trying that stuff. Most of the time the combo would really go: blink on someone -> try to hit them -> die. | ||
Torte de Lini
Germany7680 Posts
I'm very happy on the Legion Commander changes, thanks for the suggestion. I played an Alchemist game yesterday as Mid with Radiance, BoT, etc. I really dislike the build as a whole and wish there was a more offensive type after Radiance. I tried to do Radiance -> BoT -> AC + Mjollnir + Heart, but still got trampled despite decent farm. I think I built the wrong items and didn't really have any damage to compensate this late into the game. | ||
Nevuk
United States11581 Posts
On February 17 2016 07:15 Torte de Lini wrote: Ok, no blink for Ember I'm very happy on the Legion Commander changes, thanks for the suggestion. I played an Alchemist game yesterday as Mid with Radiance, BoT, etc. I really dislike the build as a whole and wish there was a more offensive type after Radiance. I tried to do Radiance -> BoT -> AC + Mjollnir + Heart, but still got trampled despite decent farm. I think I built the wrong items and didn't really have any damage to compensate this late into the game. Look into Miracle's builds during the Frankfort major. I believe it was blink, medallion, sny, AC. | ||
Belisarius
Australia3579 Posts
imo it's fine to go combat items after radiance. Fighting alchemist is usually some combination of solar/blink/SnY/AC/BKB/abyssal. Alc gets radiance so ludicrously quickly that going radi into that stuff is perfectly valid, and a much better choice if you'd get outcarried trying to rat. BoTs vs treads is probably situational. Sometimes you need the straight-up stats (Miracle went treads in that game), other times being able to TP into any midgame scrap with blink concoction is a big deal. | ||
Torte de Lini
Germany7680 Posts
![]() Added Healing Salve to Starting Items Added Iron Talon to Early Game Added Magic Wand to Core Items Added Drums of Endurance to Situational Items Moved Power Treads to Early Game Moved Bottle to Situational Items Moved Sange and Yasha to Extension Items Removed Iron Branch x2 Removed Abyssal Blade Removed Quelling Blade ![]() Removed Iron Branch x3 Added Iron Talon to Early Game Added Magic Wand to Core Items Added Drums of Endurance to Situational Items Moved Power Treads to Early Game Moved Bottle to Situational Items Moved Sange and Yasha to Extension Items Removed Iron Branch x2 Removed Abyssal Blade Removed Quelling Blade ![]() Added Shadow Blade to Situational Items Moved Black King Bar to Extension Items Removed Silver Edge Removed Mask of Madness ![]() Moved Drums of Endurance to Situational Items ![]() Added Linken's Sphere to Situational Items Moved Guardian Greaves to Extension Items ![]() Added Aghanim's Scepter to Extension Items Removed Scythe of Vyse ![]() New Skill Build: E Q Q E E R W E Q Q R W W W R (1. Greevil's Greed 2. Acid Spray 3. Unstable Concoction) Added Mjolnnir to Extension Items Moved Heart of Tarrasque to Extension Items Moved Monkey King Bar to Luxury Items Removed Boots of Travel - Level 2 ![]() New Skill Build: E Q W E E R E W W W R Q Q Q R (1. Greevil's Greed 2. Unstable Concoction 3. Acid Spray) Added Shadow Blade to Core Items Added Hand of Midas to Situational Items Added Silver Edge to Situational Items Moved Solar Crest to Extension Items Moved Heart of Tarrasque to Extension Items Moved Monkey King Bar to Luxury Items Removed Magic Wand Removed Boots of Travel - Level 2 ![]() New Skill Build: Q E Q W Q R Q W W W R E E E (1. Blade Fury 2. Healing Ward 3. Blade Dance) ![]() New Skill Build: W Q E Q Q E Q R W E E W W R R (1. Illuminate 2. Chakra Magic 3. Mana Leak) To-Do 1. Update Contributor's List 2. Revise Build Categories (tentative thoughts: Middle, Jungle, Safe[lane], Off[lane], [Utility?]) 3. done 4. Look over Captain's Draft for build touch-ups. 5. revise venomancer | ||
BluemoonSC
SoCal7988 Posts
but i dont think skipping chakra magic is the play IMO W-E-Q then chakra -> illu -> mana leak theres about zero circumstances where you wouldnt want to have your chakra maxed before anything else | ||
BluemoonSC
SoCal7988 Posts
On February 17 2016 09:02 Nevuk wrote: Look into Miracle's builds during the Frankfort major. I believe it was blink, medallion, sny, AC. im not gonna look it up, but im pretty sure me and someone else were discussing a similar alternative to the radiance bot manta stupid ass BS build that i hate with a burning passion despite it being so good. do you like blink BEFORE mediallion? im not sure i do. On February 16 2016 18:35 ahswtini wrote: i think ogre shud have a soul ring, not just for early game but also for when u have aghs u have daedalus twice, idk if that is an oversight or if ur recommending double daedalus (isnt two bfuries better dps) ogre - yes, especially if arcanes are removed ember - double crit is rarely ever the play. teddy and other players far better than i am have told me this, so i know it to be true. if you REALLY want more dmg, pick up a rapier. if you dont want the risk, double BFury is almost always the play unless you have a specific need for other items and you're low on slots. | ||
ahswtini
Northern Ireland16360 Posts
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Torte de Lini
Germany7680 Posts
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Logo
United States4569 Posts
On Jugg and the above Q-W-Q suggestion... is that accurate? The value point in crit helps a lot to zone out offlaners (especially melee ones) without much effort and can setup kills if you get a well timed crit (or just in general with any right click opportunity). If you don't get it at 2 then crit is probably going to do even less at 4 and the correct timing becomes "when you're ready to start clearing the jungle between waves" which is harder to put into a guide (level 7?) I see healing ward as better if your offlane is pressured, but I'm not sure that it really makes for the overall stronger suggestion especially since crit can help lower skilled players secure a few extra last hits (1 of every 5 last hits attempts that are slightly too early would connect instead with crit). | ||
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