Edit: and we had all 3 keeps still.
QQ/Rage Thread. - Page 2
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Edit: and we had all 3 keeps still.
On March 22 2015 11:35 Superbanana wrote:
Too many people fit in any of those:
1 - Flamer: They call out mistakes from everyone and they are usually bad themselves. Even when they are not bad its distracting and annoying. Teams usually play worse after the flaming starts, and more important, it spoils the fun.
2 - The demotivational guy: Mostly early ggs, but thing can go far. People start calling out the defeat way too early, and stop trying, making the come back almost impossible. They also tend to throw harder when behind. Its funny how nobody calls a win =/ Please, gg on the first DK? Just don't. There is also the team composition version. No tank? gg. No healer? gg. Murky? gg. Plz...
3 - The boss: I really like when people suggest a plan. I love it. But its a pain when the guy start doing it anyway alone, even if its a throw. If he dies its the team fault for not going. Then he post in all caps what you should do and call you a retard (regardless of you following his plan or not). The boss dies a lot and gets really talkative when dead. He also ping spam. For god sake, ping once or twice, im not blind.
Im not asking for a "please" before any message. "Lets take this camp"; "come bottom"; "boss in x seconds"; "back"; "focus this dude"; "let them get it". Its all ok.
4 - The afk/leaver: Nothing against this guy, who knows? Maybe a bomb fell on his head? Maybe its a heart attack? Power outage? Anyway, its annoying and i cannot even blame the man.
5 - The noob: Same thing. Cannot blame. Cannot hate. I can only cry he was matched with me. I can give tips very politely and hope he listens (he usually won't). Then i can pray he is not flamed and my team do not lose their will to live on and keep trying even if the noob makes our chances look grim.
To avoid overwhelming negativity, let me mention some good ones, hoping you guys fit in or try to fit in the good side.
1 - Just playing: He just... plays. He is alright. I like him.
2 - The nice guy: He will make jokes, evoke positivity, say a "good job", or "its ok". He usually makes calls too. Sadly he is near extinction.
3 - The buddy: He may not be the best guy around, but he is always there. Even when he shoudn't, "don't come buddy! nooooo!" cannot get mad. The buddy will say sorry if he does wrong, and he will follow everyone. Its like a ping bot with a soul.
4 - The carry: The one guy that actually plays the game very seriously. Usually makes good calls and does the right stuff. You are usually doing well playing as his buddy.
GREAT post. I laughed when I read your description of the demotivational guy and the boss. I've played with tons of dudes who follow their own plan regardless of what happens and then blame you when they die.
Failed so hard, first time arthas second time spider map. Game nearing the end someone pings boss but doesn't go there while I summon the spiders. They ping again and I think it will be gone before they arrive ... Yeah other team was doing it and I decided to waveclear and lost the game for us >.< .
Haven't seen the other team go up there though and they were one person down.
Currently he's the most useless hero in the entire roster. Some kind of minor turret buff. or scaling changes in abilities/base hp regen or hp scaling(per level). Any change would make the hero less gimmicky. Overall the patch is a good thing though ! Love murky can't wait to see how good he'll do in the long run lol.
Games like these make me wonder how old these people are, is it an age thing? Its like some people can't comprehend the fact that they could lose at something. Have any of them played a competitive sport, ever? Imagine seeing someone act like that in a pick up game of basketball at the park.
Is it that hard to play to the end of a game even if you know your going to lose? Is it possible to lose a game without blaming half your team?
Sorry, ending old man rant.
On March 20 2015 20:55 FueledUpAndReadyToGo wrote:
Quick match is no fun if you don't get healers and the enemy does
I QQ about the weird team comps you can sometimes get solo queuing in quick match. I know it's only a quick match but still sucks automatically having a rubbish game because of dumb team comps. Sometimes your 4 melee warriors and 1 support in a team can do it versus a more normal comp! Most often it's QQ time heh.
Edit: People who excessively use the ping feature in game all game long... need strung up by some of their internal parts.
Also, does anyone know if we buy heros now in Beta will they carry over to release? (i.e. I wont have to buy them again)
But although it is fine to me, I understand why other people don't like it.
And yeah, Heroes will carry over to release :
So the 3 super squishies are trying to get boss and are basically down to 1/3 health when a tribute spawns right next to the it. Naturally, the rest of the enemy team (muradin&tyrande with diablo a bit behind) rush tribute and catch us doing boss. We hold on with Nova killing diablo and surviving barely. The boss also died during the fight. So 3 enemies are on 40 sec death timer and 2 are still at bottom (<insert randomd deity> knows why). Nova goes for the tribute first, the boss is not even a screensize away (doesnt matter, she has 40 seconds right?). She then proceeds to walk around for a bit, getting some exp on the top lane. By then I am pinging the boss camp with about 400 apm, writing in chat that the boss is dead and she literally just has to walk over and get it (the boss is dead, long live the boss). To no avail. The enemy team revives after 40 secs. just rightclicks their way to boss and gets him
Although I main Zagara (who is fun regardless of team) I went for Kerrigan as my second hero due to her playstyle and to fill the melee assassin slot.
Whereas Zagara can stay at range and has creep vision/speed, Kerrigan risks so much jumping into a fight.
If the team is decent, Kerrigan does well and can snatch many heroes back or just outright kill them, whereas a lot of heroes usually manage to get away from Zagara.
However, if the team is bad (e.g. not working together) Kerrigan feels plain bad.
She pounces in, lands her combo and then the enemy team just focuses her down and that's that.
No escape (since she has none other than Sprint at lvl 13) and she just dies so quick.
I barely notice her Trait other than fighting creeps/bosses.
Zagara is much more forgiving as I always go the Endless Creep talent and spread half the map with creep.
This usually grants me the movement speed / health regen bonus all the way back to my fort/keep and I always creep the side alleys and bushes so I can always see an ambush coming, but as Kerrigan I just keep dying unless my team is right next to me to help me out.
So often an objective has to be completed, I ping it and no one or just one hero goes for it.
As Zagara I can still harass/engage that but Kerrigan just dies trying.
At the same time, what else am I supposed to do with her, farm creeps/mercs? :/
I had more success playing Nova than Kerrigan, which feels odd given that Kerrigan can actually help with things other than killing heroes.
Also, how damage does Thrall do exactly? Every single time I go up against him as Kerrigan he literally burns through her health with (what seems to be) 3-4 attacks. Searing attacks, landing the combo, Blood for Blood and Maelstrom all don't make a damn difference against him. He goes down to 30-50% health and then he just insta-gibs me and half the time he does the same to the allied hero next to me.
On April 05 2015 01:52 ImFromPortugal wrote:
why people rage when i pick murky in hero league?
Because the train wreck of games murky left behind him when he was free to play a few weeks back is still fresh in everyone's mind. Played well he's an evil, irritating, octo-grabbing bastard.
Played in the hero league and someone picked him 'here we go I thought - sigh', holy shit the guy played the game like an orchestral conductor. I'm going to have to start renaming replays so I can find them later.. Had my eyes opened to how devilishly good murky can be when played smartly.
And blizzard, as mentioned in the OP..
FOR THE LOVE OF GOD LIMIT THE NUMBER OF PINGS MORE.
Had a game the other night, and I swear on my life, the only ping this tit used was "retreat", and always like 4-5 of them. It's irritating as hell.
As a side note, late afternoon / early evening seems to be a time you get all the stuff mentioned in the OP far far too often.
I think the Hyperion is fine as an ultimate, but his other powers are just not near as interesting as most other options. Compare him to Valla (two skill shots, vault escape), Tychus (spray, grenade, wind up/escape), falstad (boomerang, lightning, tumble escape)...Raynor's abilities are less interesting.
Raynor is harder to engage and harder to disengage and his powers are less impactful. They should rethink his abilities on a fun sense I would think. Totally agree with you.
Just lost two games in a row where both compositions were actually fine against each other but in game 1 our healer was AFK the entire time, not saying anything but not leaving either and costing us the entire game.
Game two had not one but TWO people who literally gave up after 2-3 minutes and just sat at the spawn doing nothing.
Absolutely disgusting to ruin a team game like that and there isn't even a category available in the Report function.
Again, such AFK behavior should be monitored ingame and assessed after a set amount of time + any reports.
Ban these idiots. Permanently. Please.
I'm very happy about the rest of my teammates, but why in the hell do people feel the need to be so fucking toxic as this one guy? This game would otherwise be very enjoyable!