Introducing Frost Giant Studios - Page 2
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I know decisions are probably already made on the direction, but I just want to say that despite this being a SC forum (and I love SC too, obviously), I hope there is a bit of thought into the potential of using heroes like WC3. I think it adds such a really interesting dynamic and makes games have a unique variety with a combination of heroes with the tavern. The rise of MOBA games in the past 10 years have shown that a lot of people enjoy heroes in RTS style games.
Heroes but faster paced economies, and I do realize the slower-pace of micro/movement is a large part of balancing heroes in WC3, but there has to be a way to increase the supply cap and economy. I would love a spiritual successfor to WC4, but I know the SC guys wouldnt like that haha.
IMO a perfect RTS would be a balance of BW and WC3. I was really hopeful that SC2 would accomplish that, after seeing things like Blink stalkers. The pathing being so efficient though made the WC3 and BW style surrounding very difficult, and the speed of the economy growth in SC2 was a bit too much. I don't have the solution, but recently replaying WC3 again I realize that BW and WC3 were the summits of RTS, not SC2.
Just my opinions, and like I said, I'll be interested in any modern blizzard-style RTS - I can't wait to hear more news!
the studio is on a mission to bring real-time strategy (RTS) games to a broader audience by lowering the barrier to entry, enhancing co-operative gameplay, expanding the legacy of competitive esports, and empowering user-generated content.
Sounds eerily similar to something I've heard before..
Best of luck Frost Giant, may your eSports business venture be fruitful
On October 21 2020 01:11 sneakyfox wrote:
Holy shit, now there are two studios made up of former blizzard people?!
(massive style points for posting directly on TLnet btw)
(extra style points for having a Carbot logo)
There have been countless studio made up of former Blizz employess. Most haven't done anything good.