Recently while being sick I decided to go through most of the online card games and give them a chance. While I enjoyed a good deal of them, I often felt like I'd rather be playing Magic or as if they fell short in some areas. Games like Spellweaver had good ideas on mana mechanics and Duelyst was interesting spin on the board itself, others like Faeria felt like very repetitive. Out of them all, unexpectedly, I ended up liking Shadowverse the most.
Initially I was really put off by the artstyle and huge UI, but after playing for a while I ended up hooked on the quick pace and variance of playstyles. Not to mention the game had probably the most generous start for new players out of all of them. Giving a big pile of card packs straight out and a lot more from completing basic stuff.
I was pretty stupid though, as slugging through story missions I played mostly with the default decks presented and their power felt really insufficient towards the last missions (which apparently were added more recently and there's more to come in few days). Not to mention the defaults only gave a glimpse of the different Craft playstyles, I initially hated Sword for example but ended up liking it after building my own deck.
I think Hearthstone is probably one of the closer games to compare and while there's no hero powers the crafts have their own mechanics ranging from unit type synergy, low health bonus to high mana bonus and so on. There's way less RNG and it's usually more spesific when it exists in effects (random highest cost card, random 1-drop etc.) The evolve mechanic initially felt very spammy but once I played more experienced players in the draft format, it became more obvious that being smart with it could pay off big.
Now after a week and some of enjoying the game I have access to few cheaper tier list and a budget one that also seems to put up a fight.
Does anyone else play it?
Edit, adding some stuff:
store.steampowered.com Steam link, found in app stores and like on mobile.
sv.bagoum.com Meta stuff and lists.