Tom Clancy's Division - Page 16
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Not really a game-play trailer:
Shorter version without Japanese translator:
Tom Clancy's The Division 2 is almost here, but before it can release into the hands of the public, the good folk over at the Entertainment Software Rating Board (ESRB, the people who rate your games if you live in North America) have taken the online open-world third-person shooter for a test-run in order to determine what type of content rating it should have.
So, what does the ESRB think of The Division 2? Well, like the first game, it gave the sequel a "M" for "Mature" rating that broadly warns of not just any ol' violence, but intense violence. Further, it notes of drug references, strong, language, and blood.
It also points out for buyers to beware of user interaction and of in-app purchases, which doesn't mean there's microtransactions per-say, but in this case, there are.
The ESRB also provide the following "rating summary" of the Ubisoft game:
"This is a tactical third-person shooter in which players assume the role of an elite government agent battling hostile factions in a fictionalized Washington D.C. Players use machine guns, sniper rifles, and explosives to kill waves of enemy soldiers/thugs in frenetic combat. Firefights are highlighted by realistic gunfire, cries of pain, and blood-splatter effects. Cutscenes depict instances of intense violence: characters shot in the head at close range; a restrained character struck repeatedly with a hammer (mostly off screen). A fictional drug called Spice is prevalent in the game, as well as other drug references: bags of Spice, drug labs, drug-making paraphernalia depicted; the words 'Drug Kitchen' written on some walls. The words 'f**k,' 'sh*t,' and 'a*shole' appear in the dialogue."
Of course, if you played the first game, which released back in 2016, then all of this will sound pretty familiar. Tom Clancy's The Division 2 isn't exactly the most kid-friendly game, but it's not as bad as some games with mature ratings.
Tom Clancy's The Division 2 is in development for PlayStation 4, Xbox One, and PC, and is slated to release worldwide on March 15. At the moment of publishing this, there's been no word of a Nintendo Switch port, which at this point, seems pretty unlikely.
Epic gives way better deals to developers than steam, so this is reasonable.
It does make me curious why Blizzard doesn't try to make their store more of a general thing. Seems like a good idea to make money
On May 18 2018 20:38 Weerwolf wrote:
Not for EA's "Cashgrab" Anthem which will likely be another microtransaction fiasco. Division 2 is going to be a good alternative to that mess.
Not sure how Division 2 is going to be better. They've proven with Division 1 that this is absolutely not the case, and are already shaping up to do worse with Division 2 by offering extra Stash Storage in the Ultimate Edition (or some other one, don't care - the £100 one).
I've got around 300 hours in Division 1, i really enjoyed the game and probably will grab Division 2 once discounted too - but to argue that Division 2 isn't going to be riddled with micro transactions is a very long shot considering that the pre-order already paywalls people out of extra stash space. And in fact didn't rule out Lootboxes either.
Regardless of how needed it is or not (and it was very needed in Division 1 for many people), i don't see any reason to be optimistic about micro transactions in either game.
I also hope they have the same lush, detail filled environments they had in the Division 1. With all of its faults, the NYC they created in that game felt vast and dense. It evoked the same feeling of Dark Souls 1 and 3 where I could feel that each environment was hand crafted by someone with specific intent. That diminished in some of the missions, but the open world of Division was always awesome to explore and get into trouble in.
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