Early this morning, European time, Valve released gameplay patch 7.28c. The patch focused on nerfing heroes we've seen a lot both in pubs but also pro play, such as Puck, Earthshaker, Shadow Shaman, Nyx, OD... you get the gist.
However, that's not what needs discussing here. We'll write this in the off chance that Valve read this. Slim chance but we're taking it:
Valve, what the FUCK are you thinking? The patch is fine. Great, even. Some of these heroes needed nerfs but you released this patch at 3:20am CET, the morning before some incredibly important DPC matches. We'll focus on EU, as we have throughout this DPC cycle:
Match 1: OG vs. Liquid.
A match where OG could secure themselves a tiebreaker for a spot in the Major OR Liquid could make it so that three(!) teams are tied for two spots in the Major.
Match 2: Tundra vs. VikinGG
Depending on the result of the first match, this could be a straight up elimination match. If Liquid wins vs. OG, the loser of this match will be out of the upper division.
You have these two matches and you drop a patch nerfing the most used heroes in the DPC less than 12 hours before the horn blows? You are toying with peoples livelihoods here! The stakes are incredibly high and you decide to drop this shit on the heads of the players? All these teams have been scrimming, preparing for these matches, and now a lot of that prep has to go out the window. You've turned one of the best regions in the DPC into a lottery. Todays matches might very well come down to which team woke up earlier and managed to find that one hero you missed nerfing, who's suddenly super viable.
Yes, these nerfs were needed but couldn't you have kept them in your vault for another 2 weeks while the DPC finishes up? This is a monumental fuck-up and I hope, but doubt, that you'll pay for it somehow.
Gameplay patch 7.28c: