I’m about to share my personal guide for a ganking/carry killer Queen of Pain.
This guide is for confirmed dota players who are pretty comfortable with high apm and know the good positioning/juking spots in the dota map. I have to tell you that it might make you jump from your seats and tell your selves “what the fuck is this build” but in the end when you master it, it makes allot of sense in pub games.
-Your qop is an insane threat for the enemy team during the whole game.
-Enemy don’t expect such a burst from you.
-Really enjoyable to play.
-You don’t need you pub partners to help you.
-You finish with 30+ kills.
-Skill full build.
-Deviates your actions from the true purpose of the game: push to win.
Minute zero, you’ve just picked you favourite queen hero, she’s so gorgeous, and you buy her:
3 iron branches + 1 set of tangoes for mid lane.
In mid, unless it’s a weak enemy hero in front of you, you DON’T try to kill him. Just focus on last hits. We want to buy the 3 following items as fast as possible:
Bottle + magic wand + phase boots .
You will max shadow strike and blink until lvl 8.
With this set up you have a strong damage input and more importantly the best mobility and surprise effect in the game + you denie enemies mobility in a huge way with a sick cooldown. You start ganking at night and you until birds starts their morning song. Buy tp’s after each kills to run for the next one.
Mid game/late game.
By the end of the night you are around level 13 and have already half a dozen of kills.
Your next items are: orchid + aghanim’s into ethereal blade. When you have that, you spend all your money in the mighty dagon 5.
If they “go as five” squizz in a bkb.
Now this is when qop began to be a fun hero to play with.
Basically if you play well (450 gpm), you reach the lethal combo ( orchid+agha+ ethereal) at 30 minutes. The enemy carry has been killed 4-5 times but can’t be solo kill any more… except by you ! This is how you operate to make your kills:
Phase boots Orchid+ shadow strike 2 hits ethereal blade + sonic wave + scream of pain bink/finish read the poor guy’s comment. In 5sec
This execution combines both the effects of the ethereal form and the soul burn. It deals 250 physical damage as well as an impressive 2047.5 magical damage at level 16 (the 25% magic resistance of the hero is included). You can repeat the action every 45 seconds.
I usually buy the dagon after that and finish with BKB and boots of travels.
-It took me a good 30 minutes in bot games to accomplish the execution in the right timings.
-A single second late/early removes 750 damage from the combo.
-Get your dusts if you want to explode a bounty hunter.
-Forget it against Antimage (or not ).
-You have to be faster than the “silencers”.
-You don't want to do this build if you think the enemy team is going for a fast push/mass support strategy.
Hope you will enjoy playing my carry killer qop.
No pain, No gain.
1- i play for fun.
2- i started doing this build 3 days ago, it rapes during the hole game.
3- i don't disagree with the standard build of maxing the AoE, it gives kills at the cost of too much mana. (For me)
4- i just made a game where i killed a sven with 3500 hp in less than 6 sec, loosing basicaly no hp.
5- PT< phase boots for many players, you cant stick to PT, it's just a personal choice.
6- This build secure good stats, good attack speed, decent physical damage, imba burst damage.
7- Keep that secrete: 1 hero out of 2 dies from the second SS you cast on his way to base--> you get all the XP.
8- The ethereal form totally screws the enemy carry when he goes on you.
9- Only a few players are intelligent enough to buy a blade mail.
10- i usually get lvl 14 around 15mn it's pretty decent.
I don't have my powerful gaming PC any more. All my recent games are played on dota 1. You won't find the build on my Dota2 profile yet.
EDIT 3: "the hands and the brain".
-The hands: Okay folks, i'm giving you a little help for the execution of the late game killing blow. I suggest you use the ASDF keys for yours spells and get custom keys on your inventory. I have these:
-Mouse 3: Dagon
-Mouse 4: Phase boots.
-E : Orchid.
-Space : BkB.
-C : E-blade.
In the execution bkb is optionnal ( it would come first ). And you go that way:+ Show Spoiler +
-The brain: Let's do a quick analyse of that. The combo lasts 5 seconds (orchid duration), e-blade lasts 3 seconds.
It prevents the ennemy to cast any spell for 5 secs --> magic invulnerability.
It prevents the ennemy to hit you for 3 secs --> Physic invulnerability.
You have total invulnerability for 3 secs out of 5 !!!!!
On top of that, it give's you almost the same physical dps that the Guinzoo/bkb/mkb.
Look that Sven now !
He is dead and he couldn't hit you.