2868 right now should hit 3k today will blog my games coz its actually pretty cool to remember them after having so many good/fun/horrible/nasty/satisfying/pathetic games lol.
Game 1 WIN http://www.dotabuff.com/matches/1231335072 Guy randomed brew and I took WR after seeing how effective it can be to help your team watching Merlini's stream yesterday (well played Merlini - his qop on the other hand was a little dodgy lol - is it true he usually never levels the q???). Went mid vs the storm because the brew was walking round like he didn't know wtf he was doing. Played awful, I always do on different heroes/first games of the day, but we done really well in the end.
Game 2 LOSS http://www.dotabuff.com/matches/1231583927 Our invoker went to jungle with meteor, contesting the jungle with our NP and leaving bot lane empty. He also went midas. We were down 30k in 30 minutes and mass reported him. He was already chat banned, go figure.
Game 3 LOSS http://www.dotabuff.com/matches/1231770088 Outplayed, well played to the other team and to their mid luna who dodged my final hits when i got her low. She also had a ward on my highground to do things like cancel my salve by surprise. Her stun is really good against me as it outranged me heavily, does a lot of damage and allows her to get back safely. Maybe I'm getting carried away with this mek -> push thing and should have calmed down and got a bkb
Game 4 WIN http://www.dotabuff.com/matches/1231938540 Brilliant game, everyone listened (apart from twice when some people 2v5ed) and dodged the clinkz, our shaman was great too.
Game 5 WIN http://www.dotabuff.com/matches/1232094079 Another excellent game where everyone listened to me perfectly. I fed twice though. Their pudge done the sickest move, he took illusion rune and afked 2 of them on my mid highground while standing on his highground. I started rightclicking one of the two and csing. Then suddenly one of the illusions HOOKED ME LOL.
Game 8 LOSS http://www.dotabuff.com/matches/1232527042 Our techies denies our aegis and does other trolling stuff so I report him and we lose because team doesn't listen 10x in a row to do stuff. Up 20K? np techies will deny your aegis, team will start to feed. EZ
Game 11 LOSS http://www.dotabuff.com/matches/1232818706 I go 15-5 but my team unable to use any skills..... naga carry keep randomly feeding which lost us the game. LOL she got a manta?
Game 14 LOSS http://www.dotabuff.com/matches/1233059072 Went against a 6200 mmr smurf , our NP went 1-18, go figure His stream http://www.twitch.tv/0antoni0 He won 26 games in a row so far I wanted to level shrapnel but had this retard fucking guide active and kept getting not-shrapnel
Game 17 WIN http://www.dotabuff.com/matches/1233496588 WELCOME TO 6K FOLKS GET REKT Our centaur disced and eventually abandoned after the score was 2-2 and I went on to a 19-1 rampage with the help of my 3 sexy supports. Also clutch timing of me activating the centaurs ulti to initiate a kill
Game 18 LOSS http://www.dotabuff.com/matches/1233706006 Had a feeder and apparently afk sd who went 2-15. Would (genuinely) like to know what I could have done differently here....their team just snowballed out of control
dude you've made four blog threads about your pub games in the space of three days, perhaps you should consider not making a thread every time you play matchmaking or have a video to show from your matchmaking
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Don't fool yourself. Any 4k player would go 15-0 in your bracket with any hero he is familiar with. People at 2.8k may have good execution with some heroes but generally suck hard at laning and the game overall.
i went 13-1 with my qop when i learnt her/dota that christmas week and was tryharding (lost much with other heroes tho)
im trying to learn sf now and its hard because often in teamfights i find myself not doing the right thing . especially messy teamfights like tower or highground fights. im 16-9 with a lot to learn
maybe you didnt read my post, i said in some games we can play very well but we are inconsistent mechanically and have some flaws in knowing what to do in tricky situations , so have very good games and very bad games
keep a blog but by no means attempt to keep track of each and every single RMM game if you want to improve your mmr. i have more than 10k hours in competitive games played. you must be willing to not be process oriented and result oriented if you wish to improve. no point to reflect on each game individually, you must be willing to keep playing then start to reflect after a good 1 page or 2 pages of just pure games. you aren't at the point where you're good enough to give your self actual proper feed back. just keep in mind things like where should i have died and not died? and keep pushing the envelope to get a kill in your lane and then scale that back once you die.
honestly i won't tell you to do what i've done and play 10 k hours because there's a fine line between addiction and actually attempting to go pro. you won't get out of lower ranked mmr if you play for fun over playing to win. big difference in the mindset. easiest way is to master 1 hero you absolutely love and think it gives you a competitive edge and play that hero over 200 times. don't even think about reflection until you give your self adequate experience
thanks for your feedback. i actually have around 2500 games of dota and understand what you mean by playing to win vs playing for fun (i was 3400 at one point, although i'm sure players were a LOT worse back then, and dropped to 2200 lol). i am keeping track of the games mainly for fun. i'm sure "revising" a game briefly helps me to think about things i should have done differently, including things i hadn't thought of already
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
i just found this 6.2k guy smurfing at my mmr , he has won 26 games straight so far, i'll watch him and learn
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
i just found this 6.2k guy smurfing at my mmr , he has won 26 games straight so far, i'll watch him and learn
one of my 7k friends had a 40ish winstreak in 4-5k bracket, u might think that it sounds hard to do but if someone is 2k-3k above the bracket theyre playing in its rly rly rly rly rly rly easy to 1v9
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
i just found this 6.2k guy smurfing at my mmr , he has won 26 games straight so far, i'll watch him and learn
one of my 7k friends had a 40ish winstreak in 4-5k bracket, u might think that it sounds hard to do but if someone is 2k-3k above the bracket theyre playing in its rly rly rly rly rly rly easy to 1v9
it's called meepo. not hard at ALL, and alot more than your friend are catching on. funny thing is i may know your friend or have played with him and against him. what's his name? ink? devilish or meepodota. or is it dragonfist who was a person i used to play with and thought was bad until i found out he was never meant to be a support player but a mid player, but he too has only 1 hero. if he has a variety of heroes, has done 40 wins straight, and is not doing it in party MMR, then he is worthy to learn from. but you can't learn much without actually watching the replay yourself with first person perspective.
these guys only know 1 hero generally and arguably meepo by community standards is the hardest cause it has 5 heroes to control, but i'd argue if you learned him properly from the beginning and didn't have the discrimination of controlling 5 units is difficult, it wouldn't be.
another thing to note your friend's 6k mmr is horseshit if it's party MMR, it could be 10k MMR and it won't amount to anything if it's party. the only reliability for party mmr is when he's placed in LAN or NEL, and NEL is as abandoned as an old warehouse even i can do that, it's not hard to 5 stack ranked pubs and fuck wipe the competition for months on end. there's no credibility in organized pubs vs disorganized pubs thrown together. we are only talking about SOLO mmr, and as far as solo goes, after about going at least above 5.8k, it's all the same. it's really who gets the worser teammates at that point and what valve's MM decides to give you. i used to play in the mornings ironically at the time EG.Fear wakes up / PPD, i'd get them about 5-7 AM US-E, just to catch them in SOLO Q, NEL is damn dead but i'm guessing it's re surging, i'm not sure. NEL would be as good an indicator outside LAN and SEC tournaments if it was more active. but you will see the difference if you play with someone like PPD, Fear, universe and why MMR does not hold a dime to their actual skill.
wanna mention who your friend is? high probability i know him cause i generally knew anyone who was listed in top 50 NA. but i will say the only people worth watching or learning from aren't pub players that's for sure. he'd have to be at least top 10, and capable of beign consistent in LAN or else you're wasting your time learning someone else's bad habits for a short burst in success. even if the guy was TOP 10 SOLO MMR, if it's only 1 hero, its not worth it. there were a few kids who charged for MMR, i've done a few jobs, but eventually gave it up cause i didn't see myself fit to be consistent enough to win by pay. ironically i'd rather watch and learn from those guys who are successful at charging for MMR because they actually know more about what it takes to control chaotic variable in a 5 man game.
@ ffgeneration sorry if i sound like a dick or if i'm being overly critical. i'm giving you a direct and honest answer of the nature of dota since i was a captain who made appearances in SEC and has played pros on the daily only to give it up after 4 years of not being successful. (longer than 4 years if i add dota 1 days) if you are to take advice, i advise you that it is WORST for you to take bad advice then receive semi-good advice. the credibility of the advice DOES matter as the guys who tell you how to get good, often times can't do it themselves, so bits of bad information get mixed in with the advice they regurgitate about pros. this is why casters are frowned upon. look at pro replays yourself of 1 pro player you admire, COPY HIM and try to break down continually why he was successful / not successful and executive it yourself until you attain partially of what he has. i can say for certain if you do this long enough you will break up to 4k+ if you can break to 4k, 5k is no harder.
the pro player being relevant DOES matter, you don't want to learn from someone who has outdated mindsets and strategies or never figured it out vs others who are equal to his skill level. my advice will get you to 5k, from then on you can scrap what i've told you and think for yourself, regardless of which, i'm not giving you advice where it's not a universally accepted, since most pro players do this automatically for their job guys like ppd and bulba watch the fuck out of other teams just to know their movements, drafts and habits. you are merely doing it to improve yourself and it's a much smaller and mangeable task.
other fundamentals, practice your last hitting, every game be conscious about not missing a last hit to the best of your ability WHILE knowing when to TP and help team. this is a hard one and i'll let you figure it out. then you want to increase map awareness ALONG with communication. and predict movement. call your MIAS...so your team does so as well, lead by example. communicate your plans or actions or if you are passive / when you can help / what items you need before you are ready to take fights, what level you require. you often will get bad and good feed back and i can't help you unless you can sort that out yourself. communicate your offensive as well, meaning start predicting what your own ALLYS and the other team will do, what are the only probable movements that are logical? outside of drafting this is where chess comes into play. the more you do this and develop the mind of a captain the higher your win rate will become because now you're not only factoring in your own play, you move according to the progress of the game and your teammates whether they are compliant or non compliant. failing to factor in your team is losing mindlessly.
at the end of the day if i had your MMR, with my experience, i wouldn't grind it. i'd make a new account. but that won't happen cause i've taken measures to ensure i don't ever remotely can drop under 5k while being active. you might just have to grind it out only to comprehend the skill needed to hold and progress....good luck. brace yourself it is one of the most difficult journeys i've taken and it will exhaust you mentally like any elite sport will.
further resources read TL: art of support or w/e. gain depth on roles outside your own so you know to best move, when to play passive, what you can push the envelope on, what their supprots are going to do to you, and when. the articles on liquid i can verify as being a very very experienced view point. i'm sure some of them are also competitive players with high mmr that's all i can say. but that's the only resource i can verify on
there was also a Mid player guide on solo mid something somethign Q....i'm a mid player and that guide was simply amazing despite being outdated, lots of new tricks now...
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
i just found this 6.2k guy smurfing at my mmr , he has won 26 games straight so far, i'll watch him and learn
one of my 7k friends had a 40ish winstreak in 4-5k bracket, u might think that it sounds hard to do but if someone is 2k-3k above the bracket theyre playing in its rly rly rly rly rly rly easy to 1v9
it's called meepo. not hard at ALL, and alot more than your friend are catching on. funny thing is i may know your friend or have played with him and against him. what's his name? ink? devilish or meepodota. or is it dragonfist who was a person i used to play with and thought was bad until i found out he was never meant to be a support player but a mid player, but he too has only 1 hero. if he has a variety of heroes, has done 40 wins straight, and is not doing it in party MMR, then he is worthy to learn from. but you can't learn much without actually watching the replay yourself with first person perspective.
these guys only know 1 hero generally and arguably meepo by community standards is the hardest cause it has 5 heroes to control, but i'd argue if you learned him properly from the beginning and didn't have the discrimination of controlling 5 units is difficult, it wouldn't be.
another thing to note your friend's 6k mmr is horseshit if it's party MMR, it could be 10k MMR and it won't amount to anything if it's party. the only reliability for party mmr is when he's placed in LAN or NEL, and NEL is as abandoned as an old warehouse even i can do that, it's not hard to 5 stack ranked pubs and fuck wipe the competition for months on end. there's no credibility in organized pubs vs disorganized pubs thrown together. we are only talking about SOLO mmr, and as far as solo goes, after about going at least above 5.8k, it's all the same. it's really who gets the worser teammates at that point and what valve's MM decides to give you. i used to play in the mornings ironically at the time EG.Fear wakes up / PPD, i'd get them about 5-7 AM US-E, just to catch them in SOLO Q, NEL is damn dead but i'm guessing it's re surging, i'm not sure. NEL would be as good an indicator outside LAN and SEC tournaments if it was more active. but you will see the difference if you play with someone like PPD, Fear, universe and why MMR does not hold a dime to their actual skill.
wanna mention who your friend is? high probability i know him cause i generally knew anyone who was listed in top 50 NA. but i will say the only people worth watching or learning from aren't pub players that's for sure. he'd have to be at least top 10, and capable of beign consistent in LAN or else you're wasting your time learning someone else's bad habits for a short burst in success. even if the guy was TOP 10 SOLO MMR, if it's only 1 hero, its not worth it. there were a few kids who charged for MMR, i've done a few jobs, but eventually gave it up cause i didn't see myself fit to be consistent enough to win by pay. ironically i'd rather watch and learn from those guys who are successful at charging for MMR because they actually know more about what it takes to control chaotic variable in a 5 man game.
@ ffgeneration sorry if i sound like a dick or if i'm being overly critical. i'm giving you a direct and honest answer of the nature of dota since i was a captain who made appearances in SEC and has played pros on the daily only to give it up after 4 years of not being successful. (longer than 4 years if i add dota 1 days) if you are to take advice, i advise you that it is WORST for you to take bad advice then receive semi-good advice. the credibility of the advice DOES matter as the guys who tell you how to get good, often times can't do it themselves, so bits of bad information get mixed in with the advice they regurgitate about pros. this is why casters are frowned upon. look at pro replays yourself of 1 pro player you admire, COPY HIM and try to break down continually why he was successful / not successful and executive it yourself until you attain partially of what he has. i can say for certain if you do this long enough you will break up to 4k+ if you can break to 4k, 5k is no harder.
the pro player being relevant DOES matter, you don't want to learn from someone who has outdated mindsets and strategies or never figured it out vs others who are equal to his skill level. my advice will get you to 5k, from then on you can scrap what i've told you and think for yourself, regardless of which, i'm not giving you advice where it's not a universally accepted, since most pro players do this automatically for their job guys like ppd and bulba watch the fuck out of other teams just to know their movements, drafts and habits. you are merely doing it to improve yourself and it's a much smaller and mangeable task.
other fundamentals, practice your last hitting, every game be conscious about not missing a last hit to the best of your ability WHILE knowing when to TP and help team. this is a hard one and i'll let you figure it out. then you want to increase map awareness ALONG with communication. and predict movement. call your MIAS...so your team does so as well, lead by example. communicate your plans or actions or if you are passive / when you can help / what items you need before you are ready to take fights, what level you require. you often will get bad and good feed back and i can't help you unless you can sort that out yourself. communicate your offensive as well, meaning start predicting what your own ALLYS and the other team will do, what are the only probable movements that are logical? outside of drafting this is where chess comes into play. the more you do this and develop the mind of a captain the higher your win rate will become because now you're not only factoring in your own play, you move according to the progress of the game and your teammates whether they are compliant or non compliant. failing to factor in your team is losing mindlessly.
at the end of the day if i had your MMR, with my experience, i wouldn't grind it. i'd make a new account. but that won't happen cause i've taken measures to ensure i don't ever remotely can drop under 5k while being active. you might just have to grind it out only to comprehend the skill needed to hold and progress....good luck. brace yourself it is one of the most difficult journeys i've taken and it will exhaust you mentally like any elite sport will.
further resources read TL: art of support or w/e. gain depth on roles outside your own so you know to best move, when to play passive, what you can push the envelope on, what their supprots are going to do to you, and when. the articles on liquid i can verify as being a very very experienced view point. i'm sure some of them are also competitive players with high mmr that's all i can say. but that's the only resource i can verify on
there was also a Mid player guide on solo mid something somethign Q....i'm a mid player and that guide was simply amazing despite being outdated, lots of new tricks now...
u sound a bit butthurt and passive aggressive. im 7k myself, got to 6.3k just randoming heroes till i got bored then started picking till 7k. my friend is not a meepo picker and this is all EU im also currently doing roadto8k on a fresh account follow me ty.
I think that clockwerk is your best bet for APgames at that mmr range in general. He doesnt need farm just level 6, can ward if everyone else feels like carry maiden or similar (you know what i mean FFG), he is a descent roamer, can solokill, can setup kills, he can initiate a teamfight, has a free global ward that does damage or can counterinitiate against keyspells like witchdoctor ulti or warlock upheaval etcetc. Clockwerk is so versatile executionwise, its a nice boost to any lineup. Seeing your herosignature, i think your best bet is surely clockwerk.
woah easy boys. saocyn you didnt sound like a dick. i understand what you mean now that i see this guy go 27-0 and my whole attitude has changed towards the game.
i see now how its possible to be much better. before i couldnt see a way but now i do....mostly the laning phase and then later 1v5 mechanics/strategy and the hero control needed to do this. my laning phase has been "try to get last hits and denies and hopefully a surprise kill on him" when i see now it can be "totally destroy almost any hero and win the game in 4 minutes".
i dont really understand what to do or why i'm doing it (not watched any guide yet and its hard for me to figure out by watching someone), but im picking lina mid now, nuking the wave and hero to get CS and harrass when he goes for last hits . i think i crushed the lane 2 or 3 times and then start getting my euls and blink and then realise my hero control still has many many mistakes and flaws (probably because new hero) that if i fix then would have made a big difference to every game
clock is one of my fav heroes and top played hero, i used to have int threads for fast mana and very good hook (its not hard) and ez cs with rocket. i want to focus on mid laning phase right now so am probably going to play lina for many games then go back to qop/sf and then look at melee heroes troll/clock/whatever (o w8 troll is a ranged hero fk that hero LOL)
might try to make video of my lina mid from last night, stay tuned
@ ffgeneration sorry if i sound like a dick or if i'm being overly critical. i'm giving you a direct and honest answer of the nature of dota since i was a captain who made appearances in SEC and has played pros on the daily only to give it up after 4 years of not being successful. (longer than 4 years if i add dota 1 days) if you are to take advice, i advise you that it is WORST for you to take bad advice then receive semi-good advice. the credibility of the advice DOES matter as the guys who tell you how to get good, often times can't do it themselves, so bits of bad information get mixed in with the advice they regurgitate about pros. this is why casters are frowned upon. look at pro replays yourself of 1 pro player you admire, COPY HIM and try to break down continually why he was successful / not successful and executive it yourself until you attain partially of what he has. i can say for certain if you do this long enough you will break up to 4k+ if you can break to 4k, 5k is no harder.
the pro player being relevant DOES matter, you don't want to learn from someone who has outdated mindsets and strategies or never figured it out vs others who are equal to his skill level. my advice will get you to 5k, from then on you can scrap what i've told you and think for yourself, regardless of which, i'm not giving you advice where it's not a universally accepted, since most pro players do this automatically for their job guys like ppd and bulba watch the fuck out of other teams just to know their movements, drafts and habits. you are merely doing it to improve yourself and it's a much smaller and mangeable task.
other fundamentals, practice your last hitting, every game be conscious about not missing a last hit to the best of your ability WHILE knowing when to TP and help team. this is a hard one and i'll let you figure it out. then you want to increase map awareness ALONG with communication. and predict movement. call your MIAS...so your team does so as well, lead by example. communicate your plans or actions or if you are passive / when you can help / what items you need before you are ready to take fights, what level you require. you often will get bad and good feed back and i can't help you unless you can sort that out yourself. communicate your offensive as well, meaning start predicting what your own ALLYS and the other team will do, what are the only probable movements that are logical? outside of drafting this is where chess comes into play. the more you do this and develop the mind of a captain the higher your win rate will become because now you're not only factoring in your own play, you move according to the progress of the game and your teammates whether they are compliant or non compliant. failing to factor in your team is losing mindlessly.
at the end of the day if i had your MMR, with my experience, i wouldn't grind it. i'd make a new account. but that won't happen cause i've taken measures to ensure i don't ever remotely can drop under 5k while being active. you might just have to grind it out only to comprehend the skill needed to hold and progress....good luck. brace yourself it is one of the most difficult journeys i've taken and it will exhaust you mentally like any elite sport will. .
You don't have to learn from the very best to improve at this game. I disagree with the player has to be relevant. Like I could still learn a lot from a player like Korok because he's still a lot better than me.
the credibility of the advice DOES matter as the guys who tell you how to get good, often times can't do it themselves
I've helped lower rated people get better. Will they ever become the next Kuroky? Nop, neither will I. But I am sure and have proven I can get lower rated people get a better understanding on what's important.
If the world followed your argument and you had to learn from the very very best in the world. We would have such a teacher shortage in every subject. Does it matter that they are not the very best? No, they just have to be significantly better than the ones who are learning.
On February 13 2015 00:33 Velr wrote: Did i read this right.
Your 2'8k and pick WR because a (near)pro did awesome with it thinking you could also really help your Team? And then proceed to "steal" Brews mid?
....
LOL yeah that sounds about right. the brew was walking around the map at start and that + storm mid made me think i should just stay mid. Whats wrong with 2.8k, on a good day i reckon i could hold my own easily at 4k+ in many games. I see solid players at this level pretty frequently. The big difference is probably that down here we are good at only a few select heroes and can be extremely inconsistent, with flaws in strategic decision making (e.g. when to farm or what to do when things start to go sour). But on a game-by-game basis we can still play very well.
Well you reckon incorrectly as I guarantee you any honest 4k player would wipe the floor with any 2.8k player. It's easy to think that you could excel at a higher mmr, but I don't think you realize exactly how much better 4k players are than 2.8k players. Also, I can assure you that it's a drastic overstatement to say that 2.8k players "play very well" on a "game-by-game basis."
i just found this 6.2k guy smurfing at my mmr , he has won 26 games straight so far, i'll watch him and learn
one of my 7k friends had a 40ish winstreak in 4-5k bracket, u might think that it sounds hard to do but if someone is 2k-3k above the bracket theyre playing in its rly rly rly rly rly rly easy to 1v9
it's called meepo. not hard at ALL, and alot more than your friend are catching on. funny thing is i may know your friend or have played with him and against him. what's his name? ink? devilish or meepodota. or is it dragonfist who was a person i used to play with and thought was bad until i found out he was never meant to be a support player but a mid player, but he too has only 1 hero. if he has a variety of heroes, has done 40 wins straight, and is not doing it in party MMR, then he is worthy to learn from. but you can't learn much without actually watching the replay yourself with first person perspective.
these guys only know 1 hero generally and arguably meepo by community standards is the hardest cause it has 5 heroes to control, but i'd argue if you learned him properly from the beginning and didn't have the discrimination of controlling 5 units is difficult, it wouldn't be.
another thing to note your friend's 6k mmr is horseshit if it's party MMR, it could be 10k MMR and it won't amount to anything if it's party. the only reliability for party mmr is when he's placed in LAN or NEL, and NEL is as abandoned as an old warehouse even i can do that, it's not hard to 5 stack ranked pubs and fuck wipe the competition for months on end. there's no credibility in organized pubs vs disorganized pubs thrown together. we are only talking about SOLO mmr, and as far as solo goes, after about going at least above 5.8k, it's all the same. it's really who gets the worser teammates at that point and what valve's MM decides to give you. i used to play in the mornings ironically at the time EG.Fear wakes up / PPD, i'd get them about 5-7 AM US-E, just to catch them in SOLO Q, NEL is damn dead but i'm guessing it's re surging, i'm not sure. NEL would be as good an indicator outside LAN and SEC tournaments if it was more active. but you will see the difference if you play with someone like PPD, Fear, universe and why MMR does not hold a dime to their actual skill.
wanna mention who your friend is? high probability i know him cause i generally knew anyone who was listed in top 50 NA. but i will say the only people worth watching or learning from aren't pub players that's for sure. he'd have to be at least top 10, and capable of beign consistent in LAN or else you're wasting your time learning someone else's bad habits for a short burst in success. even if the guy was TOP 10 SOLO MMR, if it's only 1 hero, its not worth it. there were a few kids who charged for MMR, i've done a few jobs, but eventually gave it up cause i didn't see myself fit to be consistent enough to win by pay. ironically i'd rather watch and learn from those guys who are successful at charging for MMR because they actually know more about what it takes to control chaotic variable in a 5 man game.
@ ffgeneration sorry if i sound like a dick or if i'm being overly critical. i'm giving you a direct and honest answer of the nature of dota since i was a captain who made appearances in SEC and has played pros on the daily only to give it up after 4 years of not being successful. (longer than 4 years if i add dota 1 days) if you are to take advice, i advise you that it is WORST for you to take bad advice then receive semi-good advice. the credibility of the advice DOES matter as the guys who tell you how to get good, often times can't do it themselves, so bits of bad information get mixed in with the advice they regurgitate about pros. this is why casters are frowned upon. look at pro replays yourself of 1 pro player you admire, COPY HIM and try to break down continually why he was successful / not successful and executive it yourself until you attain partially of what he has. i can say for certain if you do this long enough you will break up to 4k+ if you can break to 4k, 5k is no harder.
the pro player being relevant DOES matter, you don't want to learn from someone who has outdated mindsets and strategies or never figured it out vs others who are equal to his skill level. my advice will get you to 5k, from then on you can scrap what i've told you and think for yourself, regardless of which, i'm not giving you advice where it's not a universally accepted, since most pro players do this automatically for their job guys like ppd and bulba watch the fuck out of other teams just to know their movements, drafts and habits. you are merely doing it to improve yourself and it's a much smaller and mangeable task.
other fundamentals, practice your last hitting, every game be conscious about not missing a last hit to the best of your ability WHILE knowing when to TP and help team. this is a hard one and i'll let you figure it out. then you want to increase map awareness ALONG with communication. and predict movement. call your MIAS...so your team does so as well, lead by example. communicate your plans or actions or if you are passive / when you can help / what items you need before you are ready to take fights, what level you require. you often will get bad and good feed back and i can't help you unless you can sort that out yourself. communicate your offensive as well, meaning start predicting what your own ALLYS and the other team will do, what are the only probable movements that are logical? outside of drafting this is where chess comes into play. the more you do this and develop the mind of a captain the higher your win rate will become because now you're not only factoring in your own play, you move according to the progress of the game and your teammates whether they are compliant or non compliant. failing to factor in your team is losing mindlessly.
at the end of the day if i had your MMR, with my experience, i wouldn't grind it. i'd make a new account. but that won't happen cause i've taken measures to ensure i don't ever remotely can drop under 5k while being active. you might just have to grind it out only to comprehend the skill needed to hold and progress....good luck. brace yourself it is one of the most difficult journeys i've taken and it will exhaust you mentally like any elite sport will.
further resources read TL: art of support or w/e. gain depth on roles outside your own so you know to best move, when to play passive, what you can push the envelope on, what their supprots are going to do to you, and when. the articles on liquid i can verify as being a very very experienced view point. i'm sure some of them are also competitive players with high mmr that's all i can say. but that's the only resource i can verify on
there was also a Mid player guide on solo mid something somethign Q....i'm a mid player and that guide was simply amazing despite being outdated, lots of new tricks now...
It's pretty amazing how you have the ability to go off topic on pretty much every topic and are able to mention the fact that you are SO amazing on the vast majority of post you make.
and are still trying to 1v5 the map when opponent has dangerous carries :D and at this point you need to use everything you have just to survive. watch this: http://www.dotabuff.com/matches/1238375872 . never had apm like this in my life, its scary sometimes how fast i'm moving and the shit i'm pulling when in the zone. so much opportunity for misplays
edit: actually i watched the replay and i'm just shit. wrong replay i think too i didnt finish scythe that game ill have a look for it. nah its right replay. ive just never moved so fast in my life that game but it was still a load of shit tier moves. just need practice :D i maintain that its hard to micro blink phase euls bkb scythe bottle + use ur skills in the right order :D